Rigged and animated grizzly bear.
The scene includes original mesh with full Modifiers History.
The model has edge-loops based topology with rational polygon count.
Different 4K bitmaps including diffuse, specular level, specular color, bump, hair generation,
density, thickness and scale.
The 3dsmax version includes native Hair & Fur. For other formats use the bitmaps provided and
the hair spline guides.
**SOFTWARE**
- 3dsMax 2015+ Scanline
- Maya 2016+
- Cinema4D 2015+
- FBX
- Collada
- OBJ (Geometry, UV's)
**TEXTURES / SHADERS**
- 4K textures.
- Maya version is Maya Software with standard shaders.
**POLYS / VERTS**
- Bear 10.157 / 9.689
**SCENE SETUP**
Frames
- 00 Neutral
- 20-140 Walk Loop
File Type: |
Array |
Industry: |
Games |
Texture Resolution: |
4096 x 4096 |
Skeleton: |
Yes |
Skinning: |
Yes |
Compatible with: |
3DS Max, Cinema4D, Maya, Other |
File Size: |
337.12 MB |